The Vagabond update for Sunless Skies has been released! The following additions and improvements await your captains: A new officer, the Amiable Vagabond New story content for three of the Wonders of the Skies A new location in the mists of Worlebury: St Anthony’s Lighthouse New agents for players to encounter in the mid-game Two new discoveries. Listen to songs and albums by Pathosray, including 'Crown Of Thorns,' 'Behind The Shadows,' 'The Coldest Lullaby,' and many more. Songs by Pathosray start at $0.99.
Sunless Skies v.188.8.131.52 (2019)
Sunless Skies is a Gothic Horror roleplay game with a focus on exploration and exquisite storytelling.
Command a flying steam locomotive
The only thing between you and the waste-winds, storms and cosmic lightning is your engine. Tend and upgrade it, buy weaponry and exotic equipment, and keep her hull in good shape to hold the hostile Heavens at bay.
Explore a unique and dangerous universe
You play the captain of a locomotive, a steam engine fitted for off-rail travel: sailing the stars, leading your crew into trouble and out of their minds. Smuggle souls, barter for crates of time, stop for cricket and a cup of tea.
Discover more of the deep, dark and marvellous Fallen London Universe, as seen in our previous game, SUNLESS SEA. (You can play either game first, the stories coexist happily.)
- Title: Sunless Skies v.184.108.40.206 (2019)
- Genre: Adventure, Indie, RPG
- Developer: Failbetter Games
- Compatibility: OS X 10.9 or later, 64-bit processor
- Language: English
- Size: 1.08 GB
- visit official website
Cash de Cuir
|Platform(s)||Linux, macOS, Windows|
|Release||31 January 2019|
Sunless Skies is a role-playing video game developed by Failbetter Games. Partially funded by a Kickstarter campaign, the game entered early access in 2017 and released in January 2019, and has been described as a 'Gothic Horror roleplay game'. Sunless Skies is a direct sequel to 2015's Sunless Sea and incorporates similar elements and setting.
Sunless Skies is an exploration and narrative focused role-playing video game. The game is played from a top-down perspective.
Sunless Skies is set in the same Victorian era-inspired world as Fallen London and Sunless Sea. The game is set ten years after the events of Sunless Sea. The player assumes the role of the captain of an interplanetary locomotive.
The game was announced at the 2016 EGX expo. In February 2017, the studio launched a crowdfunding campaign on Kickstarter to raise funds for the game's development. Failbetter estimated the total cost of the game's development to be £330,000. They set a funding goal of only £100,000 - explaining the discrepancy by committing to using profits from their existing projects to close the gap. In the event, the project raised £377,000.
The game was developed on the Unity game engine and Failbetter's own narrative platform StoryNexus.
Failbetter CEO Paul Arendt noted that they didn't want a sequel to just be Sunless Sea 2 with bigger ships. Taking the Victorian setting into space appealed to them. The development team cited the science fiction and planetary romance works of authors C. S. Lewis, H. G. Wells, and Leigh Brackett as influences along with Art Nouveau and the 1999 game Planescape: Torment.
The game was scheduled to be released in early access in May 2017 with a full release in May 2018, for Linux, macOS, Windows-based personal computers. It was initially delayed to September 2018, then lastly to January 2019.
Upon the game's release in January 2019, Sunless Skies was praised by critics, receiving a Metacritic score of 87, indicating 'generally favourable' reviews.PC Gamer called it 'A game that gives you a clutch of weird and wonderful tales to tell, even when you fail miserably', while praising the game's replayability and writing.GameSpot, however, criticized the game for repetitive early storylines and uninteresting combat gameplay.
While in development, the game was nominated for 'Writing or Narrative Design' at the 2018 Develop Awards. After release, it was nominated for 'Best Narrative', 'Best Original IP', and 'Game of the Year' at the Develop:Star Awards; for the 'Creativity Award', 'Best Game by a Small Studio', and 'Best Role Playing Game' at The Independent Game Developers' Association Awards; for 'Best Storytelling', 'Best Indie Game', and 'PC Game of the Year' at the Golden Joystick Awards; for the Off Broadway Award for Best Indie Game at the New York Game Awards, and for 'Game, Franchise Role Playing' at the NAVGTR Awards.
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